Audio Types
FFmpeg can read various raw audio types (sample formats) and demux or mux them into different containers (formats). For example, you can read and write raw PCM audio into a WAV container. Or convert between raw types.
Sample Formats
Raw audio in FFmpeg can take several different "forms", i.e. sample formats. For instance:
s
means "signed" (for the integer representations),u
would mean "unsigned"- 16 means 16 Bits per sample
le
means "little endian" coding for the samples
You can see a list of supported sample formats by inspecting the ffmpeg -formats
output:
$ ffmpeg -formats | grep PCM DE alaw PCM A-law DE f32be PCM 32-bit floating-point big-endian DE f32le PCM 32-bit floating-point little-endian DE f64be PCM 64-bit floating-point big-endian DE f64le PCM 64-bit floating-point little-endian DE mulaw PCM mu-law DE s16be PCM signed 16-bit big-endian DE s16le PCM signed 16-bit little-endian DE s24be PCM signed 24-bit big-endian DE s24le PCM signed 24-bit little-endian DE s32be PCM signed 32-bit big-endian DE s32le PCM signed 32-bit little-endian DE s8 PCM signed 8-bit DE u16be PCM unsigned 16-bit big-endian DE u16le PCM unsigned 16-bit little-endian DE u24be PCM unsigned 24-bit big-endian DE u24le PCM unsigned 24-bit little-endian DE u32be PCM unsigned 32-bit big-endian DE u32le PCM unsigned 32-bit little-endian DE u8 PCM unsigned 8-bit
These represent all the built-in raw audio sample formats.
Reading and Writing Raw Audio
FFmpeg can take input of raw audio types by specifying the type on the command line. For instance, to convert a "raw" audio type to a ".wav" file:
ffmpeg -f s32le input_filename.raw output.wav
You can specify number of channels, etc. as well, ex:
ffmpeg -f u16le -ar 44100 -ac 1 -i input.raw output.wav
The default for muxing into WAV files is pcm_s16le
. You can change it by specifying the audio codec and using the WAV file extension:
ffmpeg -i input -c:a pcm_s32le output.wav
which will create a WAV file containing audio with that codec (not a raw file). There are also other containers that can contain raw audio packets, like pcm_bluray
.
If you want to create a raw file, don't use the WAV format, but the raw one (as seen in the table above), e.g. s16le
, and the appropriate audio codec:
ffmpeg -i input -f s16le -c:a pcm_s16le output.raw
You can determine the format of a file, ex
$ ffmpeg -i Downloads/BabyElephantWalk60.wav ffmpeg version ... ... Input #0, wav, from 'Downloads/BabyElephantWalk60.wav': Duration: 00:01:00.00, bitrate: 352 kb/s Stream #0:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 22050 Hz, mono, s16, 352 kb/s
The pcm_s16le tells you what format your audio is in. And that happens to be a common format.