#5546 closed defect (fixed)
MSVC x64 build broken
Reported by: | veroorzaker | Owned by: | |
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Priority: | normal | Component: | build system |
Version: | git-master | Keywords: | |
Cc: | Blocked By: | ||
Blocking: | Reproduced by developer: | yes | |
Analyzed by developer: | no |
Description
Summary of the bug:
Current git's master branch doesn't build with VS2013 here for the 64bit version; x86 is ok. I can't tell since when it is, couple of onths ago build was still fine.
How to reproduce:
- get msys environment, yasm, ... (attached msbuild file below)
- git clone ffmpeg
- open msys's bash shell, cd to ffmpeg dir
- ./configure --enable-shared --toolchain=msvc
- make
Results in the error:
./compat/windows/makedef libavutil/libavutil.ver libavutil/../compat/msvcrt/snprintf.o libavutil/../compat/strtod.o libavutil/adler32.o libavutil/aes.o libavutil/aes_ctr.o libavutil/audio_fifo.o libavutil/avstring.o libavutil/base64.o libavutil/blowfish.o libavutil/bprint.o libavutil/buffer.o libavutil/camellia.o libavutil/cast5.o libavutil/channel_layout.o libavutil/color_utils.o libavutil/cpu.o libavutil/crc.o libavutil/des.o libavutil/dict.o libavutil/display.o libavutil/downmix_info.o libavutil/error.o libavutil/eval.o libavutil/fifo.o libavutil/file.o libavutil/file_open.o libavutil/fixed_dsp.o libavutil/float_dsp.o libavutil/frame.o libavutil/hash.o libavutil/hmac.o libavutil/hwcontext.o libavutil/imgutils.o libavutil/integer.o libavutil/intmath.o libavutil/lfg.o libavutil/lls.o libavutil/log.o libavutil/log2_tab.o libavutil/lzo.o libavutil/mastering_display_metadata.o libavutil/mathematics.o libavutil/md5.o libavutil/mem.o libavutil/murmur3.o libavutil/opt.o libavutil/parseutils.o libavutil/pixdesc.o libavutil/pixelutils.o libavutil/random_seed.o libavutil/rational.o libavutil/rc4.o libavutil/reverse.o libavutil/ripemd.o libavutil/samplefmt.o libavutil/sha.o libavutil/sha512.o libavutil/stereo3d.o libavutil/tea.o libavutil/threadmessage.o libavutil/time.o libavutil/timecode.o libavutil/tree.o libavutil/twofish.o libavutil/utils.o libavutil/x86/cpu.o libavutil/x86/cpuid.o libavutil/x86/emms.o libavutil/x86/fixed_dsp.o libavutil/x86/fixed_dsp_init.o libavutil/x86/float_dsp.o libavutil/x86/float_dsp_init.o libavutil/x86/lls.o libavutil/x86/lls_init.o libavutil/x86/pixelutils.o libavutil/x86/pixelutils_init.o libavutil/xga_font_data.o libavutil/xtea.o > libavutil/avutil-55.def
Microsoft (R) Library Manager Version 12.00.40629.0
Copyright (C) Microsoft Corporation. All rights reserved.
libavutil/adler32.o : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'
Could not create temporary library.
library.mak:97: recipe for target 'libavutil/avutil-55.dll' failed
Attachments (1)
Change History (17)
by , 9 years ago
Attachment: | ffmpeg.targets added |
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comment:1 by , 9 years ago
was checking this more in detail and made a mistake in the description, seems I cannot edit it; proper description:
Summary of the bug:
Current git's master branch doesn't build with VS2013 here for the 64bit version after building the x86 version or vice versae. I can't tell since when it is, couple of onths ago build was still fine. Root cause is probably something doesn't get cleaned/built properly for consecutive builds.
How to reproduce:
- get msys environment, yasm, ... (attached msbuild file below)
- git clone ffmpeg
now build x86 version:
- run visual studio x86 command prompt
- open msys's bash shell, cd to ffmpeg dir
- ./configure --enable-shared --toolchain=msvc
- make
now build x64 version:
- run visual studio x64 command prompt
- open msys's bash shell, cd to ffmpeg dir
- ./configure --enable-shared --toolchain=msvc
- make clean
- make
This results in the original error displayed above.
Doing it the other way around, i.e. clone, then build x64, make clean and then build x86 the error is "libavutil/adler32.o : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'x64'"
comment:2 by , 9 years ago
It's because you are not cleaning before building on the 2nd arch, and you are not setting the target arch and OS properly during configure.
e.g. configure --target-os=win64 --arch=x86_64 --toolchain=msvc
comment:3 by , 9 years ago
I followed the steps you outlined exactly and it works here with VS2015 (don't have 2013 installed, but that should make no difference)
Sounds to me like you may have indeed skipped the clean step. If you are re-configuring anyway, running "make distclean" before the configure is probably always a good thing to do.
comment:4 by , 9 years ago
Your report is that make clean
does not work. Can you confirm this? For example with a command line like make libavutil/adler.o && make clean && ls -l libavutil/adler.o
comment:5 by , 9 years ago
Ok thanks guys, reading this I'm thinking it's probably a user error (e.g. didn't know arch flags had to be specified - never did it, also never had problems without them though), so I'll first carefully try everything out with different combinations, then report back.
Some results already:
- start VS x64 commandline
- cl
Microsoft (R) C/C++ Optimizing Compiler Version 18.00.40629 for x64
- git clone git://source.ffmpeg.org/ffmpeg.git
- cd ffmpeg
- ./configure --target-os=win64 --arch=x86_64 --toolchain=msvc
- make
- all fine, creates x64 executable
Then:
- start VS x86 commandline
- cl
Microsoft (R) C/C++ Optimizing Compiler Version 18.00.40629 for x86
- make clean
- make distclean
- ls -l */*.o
-rw-r--r-- 1 None None 9461 May 12 17:59 compat/strtod.o
- ./configure --target-os=win32 --arch=x86 --toolchain=msvc
- make
- libavutil/adler32.o : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'x64'
Try again from scratch:
- cd ..
- rm -Rf ffmpeg
- git clone git://source.ffmpeg.org/ffmpeg.git
- cd ffmpeg
- ./configure --target-os=win32 --arch=x86 --toolchain=msvc
- make
- all fine, creates x86 executable
comment:6 by , 9 years ago
Please test if make clean
removes libavutil/adler.o on your system or not.
comment:8 by , 9 years ago
Resolution: | → worksforme |
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Status: | new → closed |
follow-up: 11 comment:9 by , 9 years ago
Closed? I was just coming up with a fix :P
So after make clean
, a bunch of files are not cleaned (as already shown in above comment):
- compat\msvcrt\snprintf.d
- compat\msvcrt\snprintf.o
- compat\strtod.d
- compat\strtod.o
- bunch of pdb and ilk files for ffmpeg_g, ffprobe_g
Removing the first 4 (snprintf.o/d and strod.o/d) fixes the problem, since they'll then be built again for the correct platform.
Your report is that make clean does not work. Can you confirm this?
seems so
@heleppkes could you check if these files do get removed on your machine?
comment:10 by , 9 years ago
Those files are not built for 2015, as they are unnecessary there, but it is certainly possible that they are not cleaned properly since they are rather special in the build system
comment:11 by , 9 years ago
Replying to veroorzaker:
So after
make clean
, a bunch of files are not cleaned (as already shown in above comment):
- compat\msvcrt\snprintf.d
- compat\msvcrt\snprintf.o
- compat\strtod.d
- compat\strtod.o
- bunch of pdb and ilk files for ffmpeg_g, ffprobe_g
But this is not what you originally reported and it is not possible to trigger a build error because these files are not deleted by make clean
or am I wrong?
comment:12 by , 9 years ago
But this is not what you originally reported
you mean the libavutil/adler32.o : fatal error LNK1112 error? That is in fact triggered by snprintf.o/strod.o not being cleaned: when these files still exist after an x86 build, in makedef line 48 they are passed to lib
followed by libavutil/adler32.o and the rest. So lib
first sees two x86 object files followed by an x64 object file hence the error.
comment:13 by , 9 years ago
Component: | undetermined → build system |
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Resolution: | worksforme |
Status: | closed → reopened |
comment:14 by , 9 years ago
Reproduced by developer: | set |
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Reproducible with make compat/getopt.o && make clean
comment:15 by , 8 years ago
Resolution: | → fixed |
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Status: | reopened → closed |
Should be fixed in d100dc6c9955af8b7a7a60a37a362a51c819222e
msbuild file used for building ffmpeg from scratch