Changeset e3ac63b2 in ffmpeg
- Timestamp:
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Nov 28, 2024, 12:31:43 AM
(6 hours ago)
- Author:
- Lynne <dev@lynne.ee>
- Branches:
- master
- Children:
- 351fd846
- Parents:
- f794ed48
- git-author:
- IndecisiveTurtle <geoster3d@gmail.com> (11/27/24 19:18:06)
- git-committer:
- Lynne <dev@lynne.ee> (11/28/24 00:31:43)
- Message:
-
vulkan/common: Use u32vec2 buffer type instead of u64
According to the GL_EXT_buffer_reference spec alignment
"must be a power of two and be greater than or equal to the largest scalar/component type in the block."
This means by using u32vec2 we can drop the requirement alignment from 8 bytes to 4 bytes
and save a pack64 call in reverse8 (though I assume in most ISAs that compiles to nothing)
Allows the vc2 vulkan encoder to function without setting PB_UNALIGNED
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(No files)
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